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    <title>Arduino project(s)</title>
    <link>http://www.jerrya.net/jerrya/Arduino/Arduino.html</link>
    <description>I got an Arduino starter kit, and here is what I’m doing with it.</description>
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      <title>Arduino project(s)</title>
      <link>http://www.jerrya.net/jerrya/Arduino/Arduino.html</link>
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    <item>
      <title>This blog has moved</title>
      <link>http://www.jerrya.net/jerrya/Arduino/Entries/2010/1/25_This_blog_has_moved.html</link>
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      <pubDate>Mon, 25 Jan 2010 09:46:08 -0600</pubDate>
      <description>I changed my plan for using iWeb for my blog, and have &lt;a href=&quot;http://jerrya-electronics.blogspot.com/&quot;&gt;moved it to Blogger&lt;/a&gt;. Please adjust your subscription. Thank you!</description>
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      <title>Soldering for hot air balloons complete</title>
      <link>http://www.jerrya.net/jerrya/Arduino/Entries/2009/1/29_Soldering_for_hot_air_balloons_complete.html</link>
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      <pubDate>Thu, 29 Jan 2009 21:24:30 -0600</pubDate>
      <description>&lt;a href=&quot;http://www.jerrya.net/jerrya/Arduino/Entries/2009/1/29_Soldering_for_hot_air_balloons_complete_files/IMG_8069.jpg&quot;&gt;&lt;img src=&quot;http://www.jerrya.net/jerrya/Arduino/Media/object021_1.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:228px; height:174px;&quot;/&gt;&lt;/a&gt;I used a RBBB mounted on a soldered breadboard. Also, two RJ45 connectors on SparkFun breakout boards. That will make a clean connection for the wires going up to the ceiling. I had originally planned on using screw terminals, but then I decided to use wire pairs (signal, gnd) and needed twice as many connections. There was enough unused space for every other pin to be a ground with these breakouts.</description>
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      <title>Prototype complete</title>
      <link>http://www.jerrya.net/jerrya/Arduino/Entries/2008/4/25_Prototype_complete.html</link>
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      <pubDate>Fri, 25 Apr 2008 10:51:46 -0500</pubDate>
      <description>I finished the prototype with all the features I wanted:&lt;br/&gt;Light sensor to turn the LEDs off after the room lights are turned off.&lt;br/&gt;Button to set the room darkness threshold, since I don’t want to have to reprogram the chip in the future.&lt;br/&gt;Six LEDs with flickering brightness.&lt;br/&gt;One steady LED for a differently shaped balloon, which will be used for the status display as well (blink to indicate setting the threshold, as well as to indicate that it noticed the lights went out).</description>
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      <title>Flickering LEDs proof of concept</title>
      <link>http://www.jerrya.net/jerrya/Arduino/Entries/2008/4/25_Flickering_LEDs_proof_of_concept.html</link>
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      <pubDate>Fri, 25 Apr 2008 08:38:32 -0500</pubDate>
      <description>My first project is to light a string of papier-mâché hot air balloons. I was just going to light them with some LEDs, but then I heard about the Arduino and wanted to make something more exciting. I got a starter kit from adafruit.com and got to work.&lt;br/&gt;&lt;br/&gt;This is the first proof of concept of making the LEDs flicker. Later I’ll add a light sensor to start a sleep timer that will turn the balloons off after a half hour.&lt;br/&gt;&lt;br/&gt;Here’s the sketch that runs what you see above:&lt;br/&gt;&lt;br/&gt;/*&lt;br/&gt; * randomly flickering LEDs&lt;br/&gt; */&lt;br/&gt;&lt;br/&gt;int ledPin[] = {&lt;br/&gt;  5, 6, 9, 10, 11};              // pwm pins only&lt;br/&gt;int ledState[5];                 // last state of each led&lt;br/&gt;long randNumber;&lt;br/&gt;&lt;br/&gt;void setup() {&lt;br/&gt;  for (int i=0; i&amp;lt;=4; i++){      // set each led pin as an output&lt;br/&gt;    pinMode(ledPin[i], OUTPUT);	 &lt;br/&gt;  }&lt;br/&gt;  randomSeed(analogRead(0));     // seed the rnd generator with noise from unused pin&lt;br/&gt;&lt;br/&gt;  for (int i=0; i&amp;lt;=4; i++){      // init each led with a random value&lt;br/&gt;    ledState[i] = random(20, 201);&lt;br/&gt;  }&lt;br/&gt;}&lt;br/&gt;&lt;br/&gt;void loop(){ &lt;br/&gt;  for (int i=0; i&amp;lt;=4; i++){                  // for each led:&lt;br/&gt;    analogWrite(ledPin[i], ledState[i]);     // set the pwm value of that pin determined previously&lt;br/&gt;    randNumber = random(-40, 41);            // generate new random number and add that to the current value&lt;br/&gt;    ledState[i] += randNumber;               // that range can be tweaked to change the intensity of the flickering&lt;br/&gt;    if (ledState[i] &gt; 200) {                 // clamp the limits of the pwm values so it remains within&lt;br/&gt;      ledState[i] = 200;                     // a pleasing range as well as the pwm range&lt;br/&gt;    }&lt;br/&gt;    if (ledState[i] &amp;lt; 10) {&lt;br/&gt;      ledState[i] = 10;&lt;br/&gt;    }&lt;br/&gt;  }&lt;br/&gt;  delay(100);    // the delay between changes&lt;br/&gt;}&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;</description>
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